Table of Contents
- What type of MUD is this?
- How is this any better than all the other MUDs out there?
- Does this mean players don't get punished?
- How do I talk to other players and admin, or ask for help?
- Where is a good starting place to gain experience?
- How do I see what abilities I have available?
- How do I increase these abilities to make them more effective?
- Why do I fight more poorly when I am stanced than when I am unstanced?
- Why can't I set 'autostance'?
- I keep getting injured. Is there a faster way to heal myself?
- How long will I remain a newbie?
- What if I wish to forfeit my newbie protection?
- Why does it say I am tired, hungry or thirsty?
- Where can I find food and water?
- I'm not tired, hungry or thirsty; so, why does my vitality keeps lowering?
- How do I check my stats?
- How do I know if I am being affected by any magic?
- Why can't I see?
- Which classes are available?
- Why does this MUD have such a limited class selection?
- How do I get classed?
- How do I speak with NPCs?
- Why is equipment questing not available?
- So how do I get better armor and weapons?
- Why won't my stances, weapons and spell colors on 'level' go up to 100%?
- What if I am unable to see a PC or NPC?
- What if I have ideas to improve the MUD?
1. What type of MUD is this?
The 7th Plane is a new codebase, loosely derived from Godwars 1.0, and has been in development since 2001 and will continue to be in development indefinitely. It is the culmination of great efforts put forth by the current owner, Lyanic. The environment is intended to be a seamless mixture of roleplaying and playerkilling; so, it is essential that players exhibit a degree of maturity.
2. How is this any better than all the other MUDs out there?
The administrative and development staff are constantly striving to create a welcoming and immersive game environment for players. Players can be assured that the game will always continue to improve; and, there will never be a fear of cheating or any type of abuse. Cheating is, and will for the most part continue to be, impossible. The reason this claim can be made is because code can be rewritten to prevent almost all measures of cheating and abuse; whereas most MUDs only write policies advocating against these measures.
3. Does this mean players don't get punished?
Bugs can still arise which give players unfair advantages; but, they will be fixed promptly and any damage caused will be repaired. It is unfair to punish a player for a mistake made by the staff. The only instances which can not be avoided are those of hacking and repetitive harassment (racial/sexual) of other players. Both cases will usually be dealt with by sitebanning the offender; and, if necessary, the proper authorities will be contacted.
4. How do I talk to other players and admin, or ask for help?
If in the same room with another player or an admin, use 'say
5. Where is a good starting place to gain experience?
The Roses east and west of default 'recall' position are the easiest.
6. How do I see what abilities I have available?
Type 'skills' and 'spells' to see a listing of all abilities available under each category.
7. How do I increase these abilities to make them more effective?
All abilities in the MUD will naturally increase through usage. The more you use anything, the stronger it will become.
8. Why do I fight more poorly when I am stanced than when I am unstanced?
This is due to the fact that fighting in a stance you are inexperienced in is very ineffective; however, once a stance reaches higher levels, it will become far superior to fighting unstanced.
9. Why can't I set 'autostance'?
You will be unable to 'autostance' into a given stance until your character has reached a minimum of 5% experience level in that stance.
10. I keep getting injured. Is there a faster way to heal myself?
Typically you must resort to 'sleep', 'rest' and magical powers to heal your wounds. There is another option though; the Healer at the Altar in the Temple of Life will heal you for a price. As a newbie though, the Healer provides this service for free. There is also a shortcut available to newbies. At the default 'recall' position, 'say healer' and you will be magically transported to the Altar of Life. Type 'talk healer
11. How long will I remain a newbie?
Newbie time lasts for 10 hours of play time. During this time, you will be safe from player attacks and many damaging environmental affects.
12. What if I wish to forfeit my newbie protection?
You may forfeit newbie protection at anytime by use of the 'pknow' command.
13. Why does it say I am tired, hungry or thirsty?
Your character will grow tired after long periods of time without 'sleep' or 'rest', thirsty without a 'drink' of water, and hungry without food to 'eat'. If any of these conditions are prolonged, they will begin to deplete your vitality and eventually cause death.
14. Where can I find food and water?
Water can be found in springs or at the fountain 11 north of default 'recall'. Food can be found in a variety of places, including but not limited to the severed body parts of PCs and NPCs alike.
15. I'm not tired, hungry or thirsty; so, why does my vitality keeps lowering?
Vitality will also deplete over time from walking around and fighting. These are residual factors which contribute to being tired. They can be resolved by 'sleep' or 'rest'.
16. How do I check my stats?
'Level', 'score' and 'combatscore' all show important information about your character.
17. How do I know if I am being affected by any magic?
Almost anything affecting your character can be seen by typing 'affects'.
18. Why can't I see?
You must have a light source to see at night and in dark places. A lantern is usually the safest option. All new characters start with a lantern; but, new lanterns can be purchased from shops. To activate a lantern, it must be worn - simply type 'wear lantern'.
19. Which classes are available?
There are currently only four classes available: Lampryi, Werewolf, Monk, and Mage.
20. Why does this MUD have such a limited class selection?
The currently available classes are custom to The 7th Plane, and provide a much more indepth experience than classes on a typical MUD.
21. How do I get classed?
The method of classing is different for each class; but, they are all integrated into the MUD environment. Paying close attention to the Hint Channel may provide clues on how to become the class of your choice. Part of the experience though, is figuring things out as if it were a real world environment; and, more often than not, the most obvious commands are the correct ones.
22. How do I speak with NPCs?
All communication with NPCs is accomplished through use of the 'talk' command.
23. Why is equipment questing not available?
Equipment questing, quest points and quest cards were all removed in favor of a more realistic equipment design, creation and improvement process.
24. So how do I get better armor and weapons?
Armor and weapons can be made through different processes depending on the material it is being made from. Type 'materials' to see a list of all materials available to your character. The materials are obtained through logical means. Please type 'help forge' and 'help build' to read more information on the methods available.
25. Why won't my stances, weapons and spell colors on 'level' go up to 100%?
The level that each of these may reach is entirely dependent upon your character and class. No character or class will be able to achieve 100% in all stances, weapons and spell colors. A rating of 100% refers to the maximum level allowed by the code; so, do not worry if your rating is much lower - it does not mean your character is weak.
26. What if I am unable to see a PC or NPC?
PCs and NPCs can become unseen to your character through a variety of means, such as hiding or invisibility; but, if you know the PC or NPC is in the same room with you, you may still interact with him/her/it.
27. What if I have ideas to improve the MUD?
All ideas are welcome and will be given consideration. Please post all ideas on either board 2, or board 5 to Lyanic.